About

Built by an operator, for operators.

PelicanNET started with a simple frustration: a fleet of good pilots, drowning in one overloaded voice channel.

If you've run a serious raid, you know the sound of it — twenty people on one channel, command buried under crosstalk, the squad lead's call lost in the noise the instant it matters most.

The problem

Star Citizen raids are big, coordinated operations. But most fleets fight them on comms built for a casual hangout: a single voice room where everyone talks at once. The bigger the op, the worse it gets. Calls get missed. Squads step on each other. Command can't cut through.

Good operations don't fail for lack of skill. They fail for lack of clear comms.

The inspiration

The answer was already proven elsewhere. Games like Hell Let Loose and Squad win or lose on their layered comms — command nets, squad channels, and local fire-team chatter, each kept separate so the right people hear the right call at the right moment. I wanted that discipline while using the platform the vast majority of players use.

What I built

PelicanNET is a structured voice-comms relay that brings that hierarchy to Discord. Command broadcasts down, squad leads talk up, fire-teams stay heads-down on their own net — routed through a hardened relay you drive with one touch from a Stream Deck or a simple desktop app. It runs behind its own VPN, off the open internet, and members onboard themselves with no manual setup.

Where it comes from

The layered-comms model is proven in games — but PelicanNET holds it to a higher standard, because it's built on the experiences and training gained over a 20-year military career. Two decades of real operational communications, where a clean net isn't a nicety but the difference between a coordinated movement and chaos. Command down, reports up, everyone on the right channel: the discipline that keeps a real unit talking is exactly what a Star Citizen raid needs and almost never has.

That experience became a personal kit, and the kit became PelicanNET — Star Citizen raid comms built to a standard you can actually run an operation on.

What I believe

Integrated

One system, not a pile of workarounds. Relay, Discord, VPN and deck working together — one kit per seat, one key per member.

Coordinated

The right call on the right net. Structure beats volume, every time — command broadcasts down, leads talk up, fire-teams stay heads-down.

Secure

Your comms are yours. Voice is relayed live and never recorded, the relay never touches the open internet, and every seat's key opens only its own channels.

Run your fleet like you mean it.

I'm opening a small, free pilot to a handful of trusted orgs. If clean comms would change how your ops run, come and shape it.

Request an invite →